Anyway, I'm trying to change up races and alignments a little bit. This character is partially inspired by Morrigan from Dragon Age: Origins. I've always wanted to make a campaign with an evil druid as the bad guy. It's hard to tell if that'd be a better one-off villain, or a more long-term thing.
If Ilyana were a Player Character, on the other hand, I think she'd be a little more interesting. She'd start out evil and reason about everything with her survival of the fittest mentality, and then her experiences could be reinforced or challenged by her adventure.
I also mentioned in her background that she knows some kind of secret. I haven't actually figured out exactly what that is yet, but I know it probably has something to do with why her mother was exiled from her village. Perhaps some kind of forbidden druidic magic. Either way, she's a character who has been shaped by the influence of her mother, and she can either embrace it, or outgrow it.
Wood Elf Druid 1
Speed 35 ft.
AC 15 (+2 Dex, +1 Armor, +2 Shield)
Saving Throws: Intelligence, Wisdom
Scimitar +4 melee, 1d6+2
Str 12, Dex 15, Con 14, Int 10, Wis 16, Cha 8
Darkvision, Fey Ancestry, Trance, Mask of the Wild (can hide in wilderness even when only lightly obscured),
Skills: Perception, Survival, Nature, Medicine, Religion
Languages: Common, Elvish
Proficiency Bonus: +2
Elf Weapon Training
Armor: Light, Medium, Shields
Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Tools: Herbalism Kit
Equipment: Wooden Shield, Scimitar, Quarterstaff, Leather Armor, explorer's pack, druidic focus (Yew staff), herbalism kit, winter blanket, Scroll case, 5 GP
Spells Per Day: 2
Cantrips Known: Druidcraft, Produce Flame
1: Entangle, Cure Wounds, Longstrider, Thunderwave
Spell Save DC: 13
Spell Attack: +5
She knows some kind of secret that would be very damaging to the people who exiled her family.
Life of Seclusion:
"My mother was exiled for a crime she didn't commit."
Is oblivious to etiquette and social expectations
Ideal: "I will use my exile to grow powerful, and make my enemies beg for mercy."
Bond: "They're hunting me. But soon they'll become my prey."
Flaw: Opportunistic and bloodthirsty.
Ilyana is a tall, graceful elven woman with copper skin and dusk brown hair. She wears camouflage make-up on her face and bare arms, usually leaf-colored stripes. A number of mismatched furs adorn her worn leather armor. While she is alone, her expression is generally serene. However, she wears a perpetual scowl when interacting with other humanoids. She is 240 years old.
As a result of living in the wilderness, Ilyana completely lacks people skills. She mistrusts people, and doesn't much like them. She especially doesn't want them in her personal space, and she dreads the idea of someone touching her. Instead, she views people as a kind of prey. She searches for weaknesses that she can exploit. She has lured many travelers passing through her grove to an untimely death.
Ilyana's mother was exiled from her elven village for reasons she never quite made clear to her daughter. She stubbornly insisted on her innocence, however, and instilled Ilyana with her resultant distrust from a young age. Though Ilyana vaguely remembers a childhood spent laughing and playing with other elven children, her life became focused on survival. Her mother taught her to hunt, and taught her how only the strong survive in nature. While her mother maintained that she was innocent, she also challenged the laws that exiled her in the first place, and expounded at length on the evils of society, including the notion of morality itself.
Her mother was always planning her vengeance, and she frequently said Ilyana would be instrumental in bringing her plans to fruition. But her mother eventually left her to her own devices, returning only sporadically. Ilyana has not seen in her mother in over a century. Nonetheless, she has taken her mother's lessons to heart.